scs-b
scs-b
We're using the default UnityTransport, installed automatically as a NGO 1.11.0 dependency.
@NoelStephensUnity We were able to fix this by replacing one of our network message calls with an RPC. Old implementation: ```cs // Server private void SynchronizeState(AppState message) { SetLocalState(message).Forget(); using...
@NoelStephensUnity I'm honestly not sure if the initstate message was the culprit since we did get the `Received a packet too small to contain a BatchHeader. Ignoring it.` message right...