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Origin Repository for SCP FreeSpace 2 Open
Adds two axes, U and V, to joysticks. A handful of popular joysticks are going beyond the old 6 axis and 32 button limits, to which FSO just flat out...
If a weapon's shockwave damage has not been specified via table, `ShockwaveDamage` should return -1 instead of 0, and otherwise return the value set via table, allowing scripts to disambiguate...
Several locations in the code (notably `ai_info` and `waypoint_h`) previously stored pointers for waypoints and waypoint lists that need to be valid for more than one frame. Since both waypoint...
I'd like the ability to use .mp4, .mov or other similar movie files for command briefings and in the tech room. APNGs have their place, but they're also extremely bulky...
It would be really cool to allow enemies to transmit Praise Self messages using IFF filters, essentially taunting the player after killing one of their allies, like this: ```$Name: Praise...
No way seems to exist in scripting yet to access the `$Shots:` field in `weapons.tbl`. This is needed to allow SCPUI to compute proper statistics for "shotgun" type weapons.
Waypoints created with the scripting function `mn.createWaypoint()` lead to a game crash when the Ai is ordered to fly the associated waypoint path. A simple test script and mission are...
1. a `hud-reset-color` SEXP operator, to complement the existing `hud-set-color` and set a gauge back to its configured color 2. `ConfigType` and `ObjectType` Lua virtvars which are essentially the built-in...
As it turns out, we did not actually compile the release builds with the maximum safe optimization level. First of all, on Linux / Mac builds, we did not compile...
Also fix a very minor parsing inconsistency