Scott Ferguson
Scott Ferguson
I thought about doing something similar for my emu. My conclusion was to just man up and do it in OpenGL so that A) I wouldn't have to deal with...
It's definitely not ROM specific and it's plagued me for ages. Thanks for the formal bug, I need a kick in the butt to fix this since it's pretty bad...
Micro Machines has some pretty unique hacks in how it was written, and as a result it's one of the games that's great for exposing inaccuracy in emulators. Other great...
Battletoads works, so does Battletoads and Double Dragon. There's some graphical weirdness at times but it's very playable.
OpenAL?
Oof, yeah it is. I used it briefly before going to SDL for my emulators and it worked well, but that was in the ancient Go 1.0 days. Maybe best...
Yeah got that fix in the works. Thanks for the note! On Jul 7, 2012 6:15 PM, "Nelson Chen" < [email protected]> wrote: > There were warnings when trying to install...
Assign meeeeee
I agree, I'd love to see this patch implemented.
What's the likelihood of somebody using a + in their email? I honestly don't know, but if it's common it would probably break for others what it fixes for some....