Supun Nakandala
Supun Nakandala
@zhanjiezhu Nvidia RAPIDS recently released a GPUTreeShap variant implementation (https://github.com/rapidsai/gputreeshap, https://arxiv.org/pdf/2010.13972.pdf). Maybe as a starting point, you can check whether you can implement that algorithm purely using tensor ops instead...
@smarru Sure I will do that
@smarru I checked this pull request. This pull request has only the static UI (fxml) files for the new XBaya. The functionality code (java code) here is same as in...