Michael Scholtz

Results 89 comments of Michael Scholtz

https://github.com/Jessecar96/SteamBot/blob/master/SteamBot/Bot.cs#L465 Call it with AppID, e.g. `440` for TF2.

You need to clone the git modules as well.

https://github.com/Jessecar96/SteamBot/blob/master/SteamBot/packages.config#L3 https://github.com/geel9/SteamAuth/blob/master/SteamAuth/packages.config#L3 You ought to install the version which is declared in the package configs.

Check your project's References. Seems like one of them is missing.

Manually removing and adding the dependency fixed the issue for me. It has been also discussed [here](https://github.com/Jessecar96/SteamBot/issues/901) so perhaps one of the comments will push you in the right direction....

I will test it out tomorrow.

@BlueRaja OK, found the culprit: ``` SteamAuth.csproj // current - packages\Newtonsoft.Json.7.0.1\lib\net45\Newtonsoft.Json.dll // fixed + ..\..\packages\Newtonsoft.Json.7.0.1\lib\net45\Newtonsoft.Json.dll ``` Looks like the issue is related to SteamAuth being a submodule and the path...

Personally, I don't use SteamBot anymore but of course update seems to be [inevitable](https://github.com/SteamRE/SteamKit/commit/0d0cacd008f525d66928cd5ab53d5bbd13ad792c#diff-6a03ced0ca796462f1f99dc1ce90a726R59).

SteamBot contains custom methods for this. You can try [`DeclineGroupInvite`](https://github.com/Jessecar96/SteamBot/blob/master/SteamBot/Bot.cs#L1004). If this does not work, then you would have to implement that by hand. **edit.** I was curious about this...

Perhaps if you described the problem? All you really need is to compile the code and run it using mono. https://github.com/Jessecar96/SteamBot/wiki/Setting-Up-SteamBot-on-Linux