Kevin Schmidt

Results 18 comments of Kevin Schmidt

This seems to happen when the plugin doesn't have a file to process. I notice it when I save a file, get sublime linter warnings on save, and run the...

My team encountered a problem related to workspace package hoisting, so adding it as a data point to this RFC. The `@npmcli/run-script` package recently introduced a bug that impacts Windows...

I'm guessing you'll need to define your OL opacity attributes in the Cesium externs to avoid making the compiler angry. Otherwise the approach looks sound to me.

You have to use Primitive#getGeometryInstanceAttributes and modify the color with the new opacity, but keep in mind that function will fail until the primitive is ready to render. We're also...

Do you know if Cesium uses the geometry instance id for anything other than lookup with `getGeometryInstanceAttributes`? If not, we can reuse a constant id instead of maintaining a list.

This dependency causes an unfortunate side effect in projects using npm workspaces, because the `npm` dependency from this package gets hoisted to the root `node_modules`. Scripts using `npm run` will...

> our recommendation is to execute semantic-release using `npx` so that semantic-release is only installed at execution time and not defined in your `package.json` or your lockfile. this will limit...

For services with a large number of layers, support for arbitrary folder depth would be very useful. For example: ``` /es/rest/services/Parent/FeatureServer /es/rest/services/Parent/Child/FeatureServer /es/rest/services/Parent/Child/SubChild/FeatureServer ``` Currently with the `:host/:id` route format,...

This would be for organizational purposes, so we can structure our services in folders. Here's an example from the ArcGIS Online sample server: https://sampleserver6.arcgisonline.com/arcgis/rest/services https://sampleserver6.arcgisonline.com/arcgis/rest/services/LocalGovernment/Recreation/FeatureServer The base service has a...

Great, thanks for your consideration on this. I'm not sure what impacts this might have in the core Koop code, but I did do a quick smoke test with the...