神麤詭末
神麤詭末
> 很抱歉,我找不到时间将其移植到附近的futuer中的godot 4.x。感谢@zw7u9tru它与godot 3.4 nowc一起工作! 好耶
new (await import("res://script.jsx")).default  
  
https://github.com/GodotExplorer/ECMAScript/issues/33
> 好吧,希望大佬一切顺利,然后有大把时间实现之前那个计划,太诱人了(ง •̀_•́)ง加油
> 兄弟你需要的是 > > > tsconfig.json > > ```json > "useDefineForClassFields":false > ``` > > 这是一个起始[`模板`](https://github.com/citizenll/godot-typescript-starter) 噢,谢谢,我有解决的办法,但我更希望官方生成的模板能支持一下,毕竟也不是什么难事。
@adams85 I'm trying to implement "The toString() of 'class' and 'function' return SourceText" in jint to comply with ECMAScript specification. But currently the source code returned by Esprima .NET from...
> Esprima doesn't really return _original_ source code but rather _synthesizes_ JS code from a given AST. Comments are not included because the current AST is simply not detailed enough...
> wow,I think this is very good!So you can send it out?Thank you very much!(*^▽^*)
>  效果类似这样 有kde的吗?