Sayantan Datta
Sayantan Datta
Providing a pre-determined clear value should also work. However, `gfxCreateTexture2D` doesn't seem to have an overload that takes a clear-values. I have several render targets for which I would like...
I think using a cbuffer should work, however, I am actually looking for the mapped-buffer technique. Thanks! So, modifying the data through mapped ptr `glm::mat4 *transforms` automatically updates the `upload_transform_buffers`?...
Hi thank you for sharing the deep dive. I am still a bit confused about the part "care must be taken that the CPU doesn't write to it while the...