saugon
saugon
## 🚀 Feature The goal is to create the 3D asset for a collider element, following the concept design. #### Steps: - [x] Block out - [x] High poly -...
## 🚀 Feature We will offer (strongly suggest) players to link their game account with a google one using OAuth. - If no account is logged, players will be able...
## 🚀 Feature Create vfx for each skill using the skill description as a guideline. - [ ] Basic skill - [ ] Special skill
## 🎨 Design Define and create an icon for each item. Each item issue has an _Icon idea_ to use as a reference. Items: 1. https://github.com/lambdaclass/curse_of_myrra/issues/831 2. https://github.com/lambdaclass/curse_of_myrra/issues/833 3. https://github.com/lambdaclass/curse_of_myrra/issues/834...
## 🐛 Bug Report ### Skills input radius Most of the skills have the radius value hardcoded. We need to map them with the ones sent by the backend. ###...
## 🎨 Design Design and draw a new background for the character list screen, considering the relation and contrast between it and the character boxes.
## 🚀 Feature To optimize performance and improve visual quality in our mobile game, we are considering transitioning from real-time lighting to baked lights. Real-time lighting can be resource-intensive on...
## 🚀 Feature In this task, we aim to show a connectivity icon on the screen to alert players when they encounter connectivity issues during gameplay. It involves researching the...
## 🚧 Refactor We currently have some assets that aren't in use and may cause future problems, confusion, and loss of time. The main areas to focus on are: -...