Saturnsky
Saturnsky
By default, the height of the ListBox component is only set to a multiple of the item height. This feature makes it difficult to arrange the layout of my software...
## Description Some local translators use local computing power, which means they can't translate an unlimited amount of text simultaneously. For example: - CPU-based local translators may experience performance issues...
This PR is intended to address issue #3403. The logic of `sceGxmDisplayQueueAddEntry` has been modified according to the implementation of the PS Vita, so that it now waits for both...
### Is there an existing issue for this? - [X] I have searched the existing issues ### Affected Build(s) v0.2.0 3664 ### Description of Issue In general, when PS Vita...
### Is there an existing issue for this? - [X] I have searched the existing issues ### Affected Build(s) v0.2.0 3648 ### Description of Issue In OpenGL, the blending effect...
# Progress * [X] Cache generated font information to files * [X] Enable invalidation of existing fonts according to Vita3K updates * Handle various font invalidation scenarios: * [X] Firmware...
This PR implements the Dynamic Font Rendering feature introduced in ImGui 1.20. We can now dynamically render various fonts at different resolutions without the long initial loading time. This improvement...