Alexander Buzin
                                            Alexander Buzin
                                        
                                    @kripken How can i solve that error?
@kripken See https://github.com/WhitestormJS/whitestorm.js - this projects. All examples are from here. It uses AmmoNext
@kripken May I contact you in real-time chat somewhere? You can find me in discord in this chat: https://discordapp.com/invite/frNetGE
@kripken I can't catch you online there. P.s.: I will play with making wasm builds this time
@log4b0at Hello! You may try `ammonext` builds, as we added features that were required by PhysiJS or `physics-module-ammonext` for WhitestormJS framework: https://github.com/WhitestormJS/AmmoNext/tree/master/builds
Hey, +999999 from me. This should be implemented (at least with `THREE.Layers`)
This should be a must-have!
@spite Mybe it's a chrome issue: https://bugs.chromium.org/p/chromium/issues/detail?id=421695 Will publish it in 5 minutes.
@spite https://alexbuzin.me/whs/examples/fps.html As you can see, terrain is invisible when i add ZoomBlurPass.
@spite Shader of terrain: https://github.com/WhitestormJS/whitestorm.js/blob/three.js%2374/src/Shaders/ShaderTerrain.js