SmokeScreen
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I decided to put this here and ping both you @sarbian and @Starwaster as these issues are too similar to be unrelated with both smokescreen and realfuels. Basically what happens...
Cool Rockets PreLaunch module adds 2 toggle button in PAW. These seem to turn off effects, but will not turn them back on. I believe these should only be on...
After trying to make RealPlume configs for certain engines, I noticed some parts won't show effects applied with SmokeScreen. After a few experiments, I found that parts with PhysicsSignificance =...
when you undock or eva out an airlock, some escaping-gas effects should play
real rockets, when going up, get ice buildup during ascent, and when decouplers fire, let off shards of ice, be it ice over the seam, or hard enough force from...
For now we've just told the users "don't use damping on smoke" etc., but users don't make new mu files, they reuse the HotRockets stuff, which predates many of the...
As the title says - particularly, scaling in the model, not necessarily scaling from a MODEL node in the config. For an example case, I've posted a MM SmokeScreen config...
I tried using a density and externaltemp curve to get h20 condensation to work right, but its essentially impossible for a human to tune two curves at once to make...
Echoes from IRC: ``` xml S nicks Best nicks Superiors Nick ! == egg|debugging has changed nick to Seggrobin So FXCurve is a wrapper for AnimationCurve that removes the ability...
Steps to reproduce: - HotRockets! on clean install. - Build a vessel whose root part is a BACC SRB, with a Mk1 pod on top. - Launch. Smoke appears and...