Sarah Schwartz
Sarah Schwartz
Players should be able to select multiple spots to plant or harvest at a time.
Explain what the user is doing in each modal. For example, the market modal / buy button should say something like "Enter the number of seeds you want to buy"
the cost of seeds at the market should be shown
Players should be able to level up and see what level they are
Currently the spec book defines 3 types of [transaction inputs](https://specs.fuel.network/master/tx-format/input.html), however it seems there is a more granular level of input types that may be worth documenting for security researchers...
[This doc](https://github.com/FuelLabs/sway/blob/master/docs/book/src/reference/known_issues_and_workarounds.md) hasn't been updated in more than 1 year. It would be really helpful if this could be updated to reflect the latest version of Sway.
## Description This PR adds a page for external code execution in the Sway book. ## Checklist - [x] I have linked to any relevant issues. - [x] I have...
Right now in order to fund a fuel wallet (in the browser), you have to convert the wallet address to B256 with the SDK to add it to the initial...
There should be 1 book where developers can go to find information about how to get forc & fuel-core installed instead of having separate books for fuel.nix and fuelup.