samyH
samyH
 Yes I'm also encountering this issue Looks like it's already been reported and fixed according to this though? https://github.com/creativelifeform/three-nebula/issues/90
@butzemannbiber did you try adding alpha to the WebGLRenderer? `renderer = new WebGLRenderer({alpha: true});` I pulled the [GPURenderer example particle system (data.js) ](https://github.com/creativelifeform/three-nebula/blob/master/website/components/Examples/GpuRenderer/data.js) and was having the same issue as...
Seem to be hitting this same issue on the latest ios18 using both howler 2.2.4 & I've tried the above fork from @keiththomas1 to no avail