Xidi
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DirectInput interface for XInput controllers
As of version 4.2.0, Xidi supports 7 defined types of force feedback effects: - ConstantForce - RampForce - Square - Sine - Triangle - SawtoothUp - SawtoothDown However, a small...
Hi, I'm using Xidi's latest version 4.2.0 on the game Alias (https://www.pcgamingwiki.com/wiki/Alias). When using a Dualshock 4, it has the problem of triggers acting as Z-rotation making gameplay impossible natively....
In this game, vibration works flawlessly using Masahiko Morii's "Force feedback driver for XInput", which can be found [here](https://steamcommunity.com/discussions/forum/1/541907867790900215/). However, with Xidi all I get is a very strong rumble...
``` [10/15/2023 13:35:04] [D] Attempting to import DirectInput functions from C:\WINDOWS\system32\dinput.dll. [10/15/2023 13:35:04] [I] Successfully initialized imported DirectInput functions. [10/15/2023 13:35:04] [I] Successfully created a DirectInput interface object. [10/15/2023 13:35:04]...
I can confirm it works (not well) in XInputPlus and it also works (decently) with that Japanese FFB driver/native dinput8. The game definitely supports it. I've been moving things over...
While the flexibility of defining and combining FF axes for each motor is a really nice feature, some games simply output way too much with no way of turning it...
I'm having an issue with this game on Windows 8.1, 10 and 11: AFAIK this is a dinput 8 game, so dinput8.dll has to be used in this case. Now,...
Some PC games expect analog stick ranges to be more square than circular (unlike modern Xbox controllers). Prince of Persia: The Sands of Time wants diagonals saturated to nearly the...
I'm able to get Xidi to hook and log, and I have a valid Xidi.ini I made that gets no complaint prompt. It is worth noting I use a manifest...
We have already #19 rumble support, but Xbox controllers evolved a bit and Xbox One controllers have [Impulse triggers](https://wiki.libsdl.org/SDL_JoystickRumbleTriggers) too. Is it possible to have [Impulse Trigger Vibration](https://www.pcgamingwiki.com/wiki/Controller:Xbox_Wireless_Controller#Impulse_Trigger_Vibration) support directly...