CattaRappa
CattaRappa
Hello, I'm trying to build a kernel with yaourt, and it compiles the kernel part fine, but when it tries to compile the headers, it gives me this error `ERROR:...
Remix works on the 64-bit branch of Garry's Mod but it runs into the same issues as unpatched 32-bit. The patcher is unable to patch the 64-bit dlls though. Is...
### Describe the bug `.exr`/`.hdr` converted HDRIs with the NVIDIA Texture Tools Exporter using the BC6S format have severe clipping and artifacts inside the toolkit and runtime (with RR off,...
### Describe the bug I was testing the Gordon Freakman source engine mod on the Half-Life 2: RTX demo for a user who reported a crash issue when loading a...
Title says it all, Tested with Garry's Mod x64, NVIDIA driver 572.70, RTX 2080 GPU, and [dxvk-remix commit 7524c89](https://github.com/NVIDIAGameWorks/dxvk-remix/commit/7524c89ebb4303c5ab880991f63dd7689e62f457). GPU driver randomly crashes shortly after being ingame for a few...
This new texture category allows a user to mark legacy, non-replaced textures that use the alpha channel for emission, so the effect is recreated in Remix. Features: - Control the...
Another tonemapper for users to use. Offers some extra controls to suit the visual appearance of a game Implementation is based on [AgXc](https://github.com/MrLixm/AgXc) The defaults are a best-attempt visual match...