sam598
sam598
Thanks for adding that so fast @pbaylies! It seems that there is still a memory leak somewhere, 100 iterations goes from 24s to 90s and crashes around the 70th image....
So after writing this I kept thinking about it and I don’t think the AR Background Render and Post Processing stack can easily achieve the right effect. I started writing...
Is this simply concatenating additional input channels on the hint image, or actually combining two separately trained control networks? i would see both as extremely useful.
I am not an expert, this is all pure speculation. I am wondering if the purpose of the removable cap is to make cleaning the mask easier? Would it be...
Thank you for the fast reply, I appreciate it! Yes, my goal is to export a per frame mesh. Gaussian splat and temporal information are interesting eventually, but a mesh...
Glad to see there might be some progress on this. Because the gaussian splats degrade over time and don't recover unless the gpu memory is reset, would this likely have...
@b0nes164 where is this patch available to test?
@zRzRzRzRzRzRzR Is there any more information on what was changed? How do you add both the start frame and end frame?
@Leoooo333 I would recommend even releasing the base mesh/skeleton renderer as a Blender file. There will be a lot of people who want to create novel animations from scratch, not...
@i-amgeek I think the question is how do they fit the parametric model to different body types. In the example_data all of the control renders are the same body type,...