Sacred

Results 5 issues of Sacred

**What's the idea?** A solution, either as a part of the Avatar descriptor or as custom components, to allow for OSC (or direct) output to haptics devices. This could be...

enhancement

For example, if you have a Bool parameter in the expression parameters, and the same param as a Trigger in the animator, it does not get set, while it does...

VRChat disallows and actively prevents blendshapes specified in the avatar descriptor (specifically Visemes, Blink, LookUp and LookDown) from being animated in-game, but this is not reflected in the emulator. If...

this is a copy paste from a thread in the discord, to keep this in a more visible place https://discord.com/channels/849300336128032789/1369298092184047616 according to the docs, "These parameters are set by VRCFaceTracking...

bug
enhancement

Related discord conversation: https://discord.com/channels/1201675918956056627/1211597253219848223/1456432794472550645 The main use case is to enforce specific resting state values for objects/material properties/blendshapes. For example, if you have a prop prefab that needs to be...