sachin shinde

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Related links https://learn.microsoft.com/en-us/dotnet/standard/frameworks

@RsZoli We are planning to address this issue sometime in the near future.

- Fixing newtonsoft json will also fix need for having a separate newtonsoft DLL's in Unity package as per unity README : )

https://docs.unity3d.com/Packages/[email protected]/manual/index.html

We have chosen to use the publishing `unitypackage` file as an independent artifact ( Take a look at https://github.com/ably/ably-dotnet#unity for more information). This gives us more control over dependency management....

As a part of refactor, we also need to move presence code from channel to separate presence file

> I’m setting this as a medium priority but it’s a bit of a guess — I don't know how often the described scenario occurs in reality. I agree! All...

@maratal few points to mention 1. Even though this spec is not implemented in other SDKs, we haven't faced any issues due to lack of it. 2. Spec is a...

Seems we can implement ably-flutter cross platform desktop support using `ably-go` => https://github.com/go-flutter-desktop/go-flutter

Created a PR to fix this issue => https://github.com/ably/ably-java/pull/991