Stephen Anthony
Stephen Anthony
Have you tried Direct3D? As I said earlier, OpenGL isn't really well supported in Windows. Also, which video card, and are you using the latest drivers?
Potentially, but I haven't tested recently. But in z26, the code isn't as abstracted, and KidVid and sound code is mixed together. Also, it would need testing, and you already...
There was never any attempt to get this working in Stella, so it doesn't surprise me. I just converted the z26 C code to C++, and left it as-is. There's...
My main issue at the time was how to integrate the songs into the TIA sound core, just as you mention. In z26 it's sort of hacked into in the...
Should we add an option to disable playing the WAVs with these ROMs?
Not for me, for the end user. Something similar to the frequency toggle for Pitfall II. Or we can just add it to the manual, to remove the WAV's if...
OK, it was worth a try :smiling_imp:
I've determined that changes to the UI code are much too invasive, and would require a large re-write. If I would ever attempt that, I'd rather just move to another...
ZipHandler is already mostly re-written; I will commit after more testing. YaccParser needs a complete re-write, probably after 5.2 release.
The rationale for not touching the UI stuff would be the amount of work involved. I underestimated it, and after spending about 6-7 hours working on it, came to the...