rzk3
rzk3
Hi! I'd like to take on this issue!
Thanks for the advice on `Math.Clamp`, it's much more elegant than what I had before! I added `PlaybackSpeed` to a few more classes relating to SyncPlay. I'm honestly not too...
I had chosen to go with doubles because I was concerned about the occasional float inaccuracy causing some desync during SyncPlay. Assuming that the range goes 0.1x to 10x I...
I made the changes to `float?` and to round the value to the nearest tenth. The code feels a little bit messy `set => _playbackSpeed = value is null ?...