Ryzom Pipeline

Results 53 issues of Ryzom Pipeline

**[Original report](https://bitbucket.org/ryzom/ryzomcore/issue/43) by Jan Boon (Bitbucket: [Jan Boon](https://bitbucket.org/Jan Boon), ).** ---------------------------------------- Provide support for the Oculus Rift and other stereo rendering devices.

enhancement
nel_3d

**[Original report](https://bitbucket.org/ryzom/ryzomcore/issue/308) by Guillaume DUPUY (Bitbucket: [Guillaume DUPUY](https://bitbucket.org/Guillaume DUPUY), ).** ---------------------------------------- After doing a character switch, the lightning is miscalculated resulting in a strange view ; it's particulary striking at...

bug
nel_3d

**[Original report](https://bitbucket.org/ryzom/ryzomcore/issue/335) by Jan Boon (Bitbucket: [Jan Boon](https://bitbucket.org/Jan Boon), ).** ---------------------------------------- There's no advantage in using `ucstring`, since the 2-byte format is insufficient for the full Unicode space. It’s easier...

nel_misc
proposal

**[Original report](https://bitbucket.org/ryzom/ryzomcore/issue/131) by Jan Boon (Bitbucket: [Jan Boon](https://bitbucket.org/Jan Boon), ).** ---------------------------------------- Should be able to run through TP gates while mounted, makes not much sense why this doesn't happen.

proposal
trivial
gameplay

**[Original report](https://bitbucket.org/ryzom/ryzomcore/issue/157) by Jan Boon (Bitbucket: [Jan Boon](https://bitbucket.org/Jan Boon), ).** ---------------------------------------- Elevator destination window takes 25ms per frame Needs to be checked why this happens, and fixed

bug
high priority
ryzom_client

**[Original report](https://bitbucket.org/ryzom/ryzomcore/issue/68) by Jan Boon (Bitbucket: [Jan Boon](https://bitbucket.org/Jan Boon), ).** ---------------------------------------- ``` #! A failed assertion occurs ProcName: ryzom_client_r.exe Date: 2013/10/06 17:38:30 File: ..\..\..\..\..\code\nel\src\3d\particle_system.cpp Line: 425 FuncName: NL3D::CParticleSystem::step Reason: "_CoordSystemInfo.Matrix"...

nel_3d
severe crashing

**[Original report](https://bitbucket.org/ryzom/ryzomcore/issue/291) by Erwan GEORGET (Bitbucket: [Dremor56](https://bitbucket.org/Dremor56), ).** ---------------------------------------- Hello, I work with the Khaganat team, and we recently started to look into Dockerize the server component. As our projects...

proposal

**[Original report](https://bitbucket.org/ryzom/ryzomcore/issue/152) by Ramon Santana (Bitbucket: [ramonusasantana](https://bitbucket.org/ramonusasantana), ).** ---------------------------------------- I think this is someone trying to add gamepad support https://bitbucket.org/ryzom/ryzomcore/src/b84d8dd92657c54cf2e5dff1daa62fffda519111/code/nel/src/misc/di_event_emitter.cpp Jumping is a nice feature to have, sometimes a small...

enhancement
low priority
nel_misc

**[Original report](https://bitbucket.org/ryzom/ryzomcore/issue/233) by Jan Boon (Bitbucket: [Jan Boon](https://bitbucket.org/Jan Boon), ).** ---------------------------------------- Web setup for crash report database Plus need option to add new roles to existing web installation

enhancement
high priority
web_ingame

**[Original report](https://bitbucket.org/ryzom/ryzomcore/issue/210) by Jan Boon (Bitbucket: [Jan Boon](https://bitbucket.org/Jan Boon), ).** ---------------------------------------- After load an odd mouse button down capture happens which shifts the camera all the way to the ground.

bug
high priority
ryzom_client