Satheesh (ryanjon2040)

Results 20 comments of Satheesh (ryanjon2040)

The MSBuild is taken from `GetMsBuildPath` found here: https://github.com/ryanjon2040/Unreal-Binary-Builder/blob/master/UnrealBinaryBuilder/MainWindow.xaml.cs#L52

Will be added in next update. Thank you :)

This looks interesting. I'll check it out when I come back.

I'll look into this. Thank you :)

That's weird. Never had this problem before. Did you try running as admin?

Hi @parthnaik92 I had issues with iPhonePackager in ue-5 main. I had to remove the entry from Installed Engine Build xml file to make it work.

@parthnaik92 @VRBradley For the zipped build, enable Include Source before zipping for the time being.

This option is already available. If LocalBuilds already exists, UBB will prompt you to zip it instead of building.

Might be an issue with the Build tool because the app just calls the Automation Tool (RunUAT as of 3.0) with the given parameters. Can you copy the parameters and...

Hi @drb1992 Thanks for the report. I'll fix it soon.