ryanheise

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Are you able to create fake HLS content with the same structure as your internally used HLS content?

Thanks, @mt633 , I have been able to create a test environment based on that file. I will start working on an implementation that attempts to parse the `m3u8` file...

I think the platform player should take care of that since it would implement a full parser in and extract everything it needs to actually "play" the media. What I'm...

I have written up an implementation on the `fix/hls_headers` branch if you would like to test it.

I'll need a way to reproduce it in order to investigate it myself. But if you'd like to investigate it, you can try adding some logging in just_audio's proxy server....

I see, yes the error reporting is a bit tricky there because we simply never expect anything to go wrong, except when HTTP 0.9 is being used. Regarding the content...

I think the proxy should be rewritten to actually support compression, since I believe your original server configuration should be supported.

This issue is specifically about documenting a particular feature that already exists: asset URIs for audio. This feature does not exist for images and will not be documented as part...