Ryan Fleury
Ryan Fleury
Sorry for the delay here. I don't see any obvious issues in that screenshot, but the source view state/hot-reloading has now been ported to a new system. Do you still...
Great to hear. Yep, it is! Let me know if you have any more issues with this.
Yeah, this is [definitely the primary blocker](https://github.com/EpicGames/raddebugger?tab=readme-ov-file#the-initial-alpha-battle-testing-phase) preventing it from being usable on gigantic projects like this, but glad to hear it worked after the conversion was... stumbled through! While...
Great! I’ve made some more progress on this on the top of `dev`. You’ll just want to delete all of the `.raddbg` files, stored right next to the PDBs.
Amazing! No problem. I'll close this issue for now, but just let me know if you run into more issues. I did a few things to win some extremely low-hanging-fruit,...
This should be better in the default theme presets as of 0.9.11. There is also now a completely separate theme color slot for scroll bar buttons, which should make it...
I've confirmed that this is not actually a RADDBG bug, and is instead referring to a global introduced by *somebody* in the toolchain... I don't know who would decide to...
Yep this is already on my [TODO list](https://github.com/EpicGames/raddebugger/blob/master/src/raddbg/raddbg.h#L378) actually.
I haven't yet confirmed if we are able to detect the stack overflow in this case (VS also doesn't seem to, for example), but I did fix a serious bug...
I don't know if there is any way that I can detect that this exception is caused by a stack overflow *specifically* (which seems like the same boat that Visual...