Ryan Fleury

Results 157 comments of Ryan Fleury

Single inheritance support is now in, as of c2e90225b90521782ea9b307dfb2b18f6d5b1cfc. Working on more complex cases now.

Shoot, thanks for catching that...

Fixed that issue in e2e1382508385410dcb025d50dc644e0a2831a97 @ravencgg.

Any further information on this? I don't think it's related to the flip model; that is just logged by D3D11 normally. As suggested by Martins I think this is related...

Got it. I think the software-driver-backed rendering performance (and e.g. integrated graphics cards) will improve throughout the alpha, particularly after I tighten up a few silly details about the rendering/UI....

We'll likely not support all NatVis features, but our working idea is: In the PDB -> RADDBG conversion process we'll parse the NatVis and convert it down to a much...

This has also been addressed by my recent disassembly changes in 5aa8aa1c6661eca1649369d104c4a3d6839f4d1f.

This has to do with the "hover-eval parsing" rules, which are heuristic and subtly language-dependent. Still a lot of work to do with "assembly-awareness" both in the evaluation expression language...

Are there any specific circumstances under which you saw this show up? I don't see the same issue on my end.