rovxr

Results 34 comments of rovxr

I think the label should be removed now that gnembon/fabric-carpet#1094 has been merged. ~~This just needs to be moved to fundamentals then?~~

![uuid](https://user-images.githubusercontent.com/71465541/142351602-a1d55050-3f04-4373-b062-2f2b313d5896.png) Looks like hex precision isn't working and is instead reporting the entire number? Might just be on my end. Using carpet 1.4.51

Weather resetting works as intended, but I won't approve yet since I don't know how long it should be reset for. If anyone can show that the random number range...

> some block`s shape depends on who you are. such as snower snow and scaffolding.🤷‍♂️ ~The script is meant mostly for projectiles, then players, so I'm not too concerned with...

> > > some block`s shape depends on who you are. such as snower snow and scaffolding.🤷‍♂️ > > > > > > The script is meant mostly for projectiles,...

> random offset of bamboos like blocks is based on its x and z. > > ``` > public static long hashCode(int x, int z) { > long l =...

Probably has something to do with the type I'm passing vs what the function ought to be given. Might have to do some manual recasting

Got it working. Thanks @ch-yx

Known issue: blocks that are positioned based on x-z location(bamboo, pointed dripstone) can sometimes fail collision checks because entities are touching but are not numerically in contact. Error only seems...

The script does have "overworld" in the name, so making it work in the nether would require either a name change or just making a new script, but the y...