Rutger Kok

Results 90 comments of Rutger Kok

Me too, but I'll need to override CraftBukkit internals, which is not that easy.

@jinks Do you know if every structure is spawned without mobs or just the witch huts?

Is this fixed if you set `random-light-updates` (spigot.yml) to true?

Regenerate just a few chunks, to see if it is fixed. Mojang fixed the lighting issue by recalculating the light on the first tick of a chunk. [This commit in...

Nice idea, but I think the implementation could be better. You now have lots of blocks like this: ```java if(tree instanceof BO3) { if(((BO3) tree).spawn(world, random, spawnX, spawnZ)) { //...

It will not affect other structures if the code in the new spawn method is equivalent to the old code that was outside the method. It requires some care, but...

Seems like the JSON of a sign block is incorrect. Could you send me the BO3? (Either post a link here, or send it by e-mail. My address is on...

The BO3 has a RandomBlock function somewhere, and is part of a structure. You can try a few using `/tc spawn`.

By the way, as of e55cf24d4bb77220de4dde5f0df4676a59cd67aa TerrainControl should print what BO3 caused the trouble.

To implement this, we would need to modify the [StructureGrowEvent.getBlocks()](http://jd.bukkit.org/beta/apidocs/) lost to match the contents of the BO2/3.