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Does not copy Dynamic Bones that reference hidden gameobjects

Open imagitama opened this issue 2 years ago • 0 comments

I copied everything from one avatar to another and all of my Dynamic Bones except 1 that has the root bone set to an inactive gameobject were copied.

I put the Dynamic Bone outside the inactive gameobject only because emmVRC does not activate global dynamic bones for toggled Dynamic Bones.

imagitama avatar Jan 12 '22 11:01 imagitama