Ruben Taelman
Ruben Taelman
> Are there any other issues that the feature-transient-errors branch is intended to address? Nope, this (re-evaluting failed operators) was the only goal of that branch. You could for example...
Thanks for the suggestion!
Sure, pull requests for this are welcome!
I prefer the current crafting method at the moment. But I'll leave this issue open in case I'd change my mind in the future. Regarding AE2, this is an issue...
@Suiadan Good idea! You can already (indirectly) achieve this using the Recipe operators inside the Logic Programmer.
Should be trivial to implement with a fixed number of variables, but a bit more tricky with a variable number of variables (but a list could work here).
@josephcsible Because only the server knows of these IDs, and stores them. Not sure if this issue can be easily resolved though, due to how crafting works in 1.12 (completely...
Not sure if that description is accurate, I don't remember ever implementing server-client syncing, and I also don't think vanilla does this out-of-the-box for WorldStorage.
Something like this has been on my mind since I first implemented the Display Panel. Definitely possible to do, but not very simple due to the multipart-nature of this mod....
Yep, but it's not on the roadmap atm. You're welcome to prioritize this one via https://www.patreon.com/kroeser though. Patreonkroeser is creating Minecraft Mods | PatreonBecome a patron of kroeser today: Get...