roger_s
roger_s
hmm, I'm not sure if I want to make that shift now. I understand that it's easier to install, but this is not a final solution, I always change and...
Well, I don't dig Windows, only Mac. Any help and PRs are welcome.
WIP tests on master...
It's been a long time since I don't use that plugin. Here's some tips from what I remember... - On the Camera, remove the FBO from Output. - Set the...
Hi! I've actually not tried that. Will give it a shot when I have some spare time. Any contribuions are welcome if you find the problem.
I think you can, but you need to pass the particle data to the VFX Graph somehow, I think the best way is to encode it all in a texture...
It should be on the main camera. But I don't touch Windows, so I can't help a lot with Spout.
Open and build `Unity-iPhone.xcworkspace` instead of `Unity-iPhone.xcodeproj`
When supporting custom errors, it's also essential to deal with error messages when the error occurs and we're not expecting it, just like an unexpected revert. Today it prints this,...
my receipt is very different than yours, and I use ganache-ui, which is very outdated, from before custom errors were added to Solidity. I had to add `reason + '()'`...