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C++ implementation of RSocket

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It is usually updated by the thread spawned inside RSocket. And the testing thread reads from it.

Current approach is awkward to cancel, would be cleaner to use AsyncTimeout. ``` timeout_ = folly::AsyncTimeout::schedule( std::chrono::milliseconds(heartbeatIntervalMs_), eventBase_, [this]() noexcept { heartbeat(); }); ... timeout_->scheduleTimeout(heartbeatIntervalMs_); ```

Currently defaulting to latest (1.0), which should work with java. But the C++ tests should be run for all supported versions. https://github.com/rsocket/rsocket-cpp/blob/master/tck-test/client.cpp#L103

Filing so I don't forget. We never use other values than `GRACEFUL` and `ERROR` from `StreamCompletionSignal`. There is an assert here that can never trigger because of this: https://github.com/ReactiveSocket/reactivesocket-cpp/blob/master/src/ConnectionAutomaton.cpp#L105 For...

https://github.com/ReactiveSocket/reactivesocket-cpp/blob/f1b862a23bc951bbe5869d03321eafa4f583a2a1/src/FrameSerializer.cpp - avoid flags in library code - handle versions greater than 9 - don't accept versions like ':.:' -> 10.10

External components that want to use RSocketRequester and be unit tested need a way to mock this class. Gmock requires mocked classes to be virtual. Can we please split RSocketRequester...

This isn't part of the spec anymore ``` bool isInfinite() const { return value_ == max(); } ```

1. today the server doesn't communicate whether it will honor the resumability 2. on refused resume, the connection should be used to establish a new socket instance. We don't do...

Ondrej and I capturing things we're finding to do - [x] requestResponse with Single type - [x] fireAndForget with Single type - [x] adopt yarpl::flowable::Subscriber/Subscription types in core code -...

currently not supported and not exposed in ConnectionSetupPayload

help wanted
compliance