Mike Petrella
Mike Petrella
Hi, thanks for reporting this. The dreaded `???!` item 😞 I think something has gone wonky with items in Colosseum, I was going to ask you for the log file...
Hi all, sorry for long ass delay in responding. I've been putting off working on this project for a long time now, longer than I should have. In any case,...
Hi there, thanks for the report. Do you happen to remember the settings you used? I checked the code and I think I can see what might have happened. Exactly...
Hi sorry for the delay in responding. I think there are a lot of good suggestions here > I'm aware that there's already the option to remove junk items. However...
> Glad you like my suggestions, I was a little worried that I might be coming off a bit too demanding with how many suggestions I've made. Haha, no worries....
I was meaning to implement something like this a long time ago. I have code to change shadow moves for a Pokemon, but I can't remember if it actually worked...
Hi again, thanks for the suggestion Your suspicion appears to be correct, AI is controlled by a value that's present on every trainer regardless of their trainer class. The only...
Hi there, thanks for the report. And thanks for posting your findings, that helps a lot. (BTW, I realize GitHub doesn't let you upload the settings file because of the...
Hey there, thanks for reporting this. Sorry for the delay in responding. This looks like an issue with the PAL version (and probably JP but unconfirmed), most likely the offsets...
Hi there, sorry for the wait. I wanted to give you an update on this. So, in XD (probably Colosseum as well) the item tables and the item list that...