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Use a sparse data structure for the voxel volume

Open schornakj opened this issue 5 years ago • 0 comments

Right now Yak uses a simple dense voxel volume representation. Other TSDF implementations use octrees or voxel hashing approaches to more efficiently store occupied voxels. Advantages include better memory efficiency and fewer constraints on the size and shape of the surface to be reconstructed.

schornakj avatar Nov 06 '19 00:11 schornakj