roothorick

Results 8 comments of roothorick

The Wine general policy is that as a third-party, non-MS app, SteamVR should itself be made to run under Wine. I don't consider that feasible, thus WineOpenVR. That means a...

My current plan, in theory, is to use dxvk's official interop API. I haven't had time to really investigate how it works myself (and learn what it all does from...

This isn't a SteamVR problem so much as just how VR necessarily interacts with a translation/emulation layer like Wine. Ultimately, for a GPU-side resource to jump between APIs without leaving...

Janus is nonetheless important for WOVR because it's known to use OpenGL on Windows and doesn't have unrelated hangups preventing it from running. We have precious few options for testing...

The end goal is WineOpenVR will enable VR apps to work just as well in Wine as they would as normal desktop apps i.e. 80%+ of apps will work, and...

18.04 also impacted. Further, apparently gnome-shell cannot be restarted in Wayland mode, which appears to be the default now.

In this particular case, under Wine. I could try it on a Win10 machine if you really think it'd make a difference.

Between the app and DXGI/D3D11, actually. I realize now I had forgotten to switch out dxvk in the environment at the time, but that shouldn't impact this particular problem.