ronoverdrive

Results 17 comments of ronoverdrive

One thing to note is VRChat is using v2.5.6 Ultra using Media Foundation. I don't know what version ChilloutVR is using, but I'm assuming v2.6.1 as a strong possibility as...

Also I should probably point out this doesn't happen in Desktop Mode in VRChat only in VR Mode.

A bit of a follow up. The Room Setup app won't crash during a seated play calibration. I copied the universeID that was generated in the chaperone file by the...

> @rygo6 and @ronoverdrive - have these issues been fixed for you with the latest VRChat update? @Chris-RH Looks like it working for me. I tried a known movie world...

Well spoke too soon. Was watching a video with friends and half way through the video it crashed then every time I came back to the world it crashed again....

> OK, thanks for letting us know NP, honestly it does not look like VRChat has touched their version of AVPRo, looks like they're still using 2.5.6 that they've been...

> Word on the VR street is its fixed in the driver slated to release with 7000 series launch. Honestly a few of us thought the same would happen with...

> You can delete the two AVProVideo dll's from `VRChat_Data\Plugins\x86_64` and the game will still launch and run fine on current drivers. This usually results in fallback to the Unity...

I have not gotten it to work with any Unreal Engine based games, but by the same token most of them were also equipped with EAC which most likely complicated...

> From my knowledge, DXVK can spoof Device Manufacturer. Would be interesting if it works when combined with DXVK with that option enabled. DXVK only works with DX9 - DX11.x....