Rolando Abarca

Results 13 issues of Rolando Abarca

it should accept a canvas element and not just a canvas id.

Add some documentation/examples on the wiki for the project

docs

need to handle context lost and reload texture + shaders (and other needed data)

feature

The game should be very, very simple and just to showcase ChesterGL, with all features: - animations - canvas fallback - shaders It should show how to handle input and...

feature
docs

I'm trying to test my app in the simulator, but I'm using a newer M1 laptop (arm64). Because Sim build is only executed if the arch is i386 or x86_64...

If you add a Standard Touch Delegate, you get a stack too deep error. This does not happen if you register a targeted touch delegate.

Defect
release_0_2

need to add sc_add_tracking to all classes, in order to be able to handle on_stop call

Defect
release_0_2

some classes are not being loaded, for instance, TMXTiledMap. This has to be fixed in SC_init.m

Defect
release_0_2

at least the README... there are several parts that are outdated

Defect
release_0_2

all UI objects (UITextField, UISlider, AVAudioPlayer and UserDefaults) should live in a different module (Cocos2D::UI or Cocos2D::CocoaTouch, for example) and should receive a landscape property that should transform their coordinates...

Enhancement
API Change
release_0_3