Roice Nelson

Results 21 issues of Roice Nelson

Now that we've added a larger class of honeycombs, the standard light positions don't always work well, often being partially submerged into walls. We could probably use the geometry of...

The natural choice is having spheres (or horospheres, geodesic planes) barely touch at the max value. As part of this, I've wondered if we want to allow negative edge thickness,...

It'd be nice if we could make video with high raymarch recursion and resolution. One way to accomplish this is to allow the realtime rendering to be slow and capture...

This could potentially be another scene option (perhaps we render nothing but the boundary in this case). The GPU would be able to handle this in realtime and it would...

We need a set of methods like the current hyperboloid methods, but for S^3. My main question: Do we want to try to mash this all into one shader, or...

i.e. support any set of active mirrors in the Coxeter diagram. Right now, we're mainly supporting mirror 1 being active, and kind of supporting mirrors 1 and 2 being active...

Info here: https://groups.yahoo.com/neo/groups/4D_Cubing/conversations/messages/4148 Maybe we could have a right-click option on a given macro "Show reference clicks". It could then highlight them in succession (since order is important).

enhancement

They have all sorts of problems. I guess I'm not surprised.

The mac version should work, but I wanted to open this issue until I get confirmation from someone. We can track any problems that arise here. Update: Instructions for running...

Not a huge deal but irritating. I figure Mono is getting confused, and maybe there is something that can be done to avoid this.