Vasilii Rogin

Results 15 issues of Vasilii Rogin

In `task_return` function we push values from kernel EFLAGS but we should push saved flags instead. Also this PR initialize flags for user program

For some reasons for some users it picks up English version instead of Russian

- Maybe use jest instead of mocha? - Migrate to eslint from tslint (this will make vscode plugin work) - Add `extensions.json` file

We have a problem: if a user has several network interfaces or if user's NAT is very strange: in such cases the ICE Gathering can take 10 seconds on outgoing...

- ICE Gathering timeout hack: This solves a problem when calls can delay up to 10 seconds. It happens when some of stun requests are dropped, for example if they...

If call was cancelled with "Call completed elsewhere" reason, then this call should not be considered as missed. Sipml5 does not send any information about this in 'terminated' call session...

1. Call somewhere from sipml5 2. Terminate WS tcp connection (I used "# tcpkill port 8089" on server side) 3. Call will be still active (incoming and outgoing audio continue...

When we call `task_return` function we for some reason push FLAGS which are from kernel code but not from the userspace code. This causes userspace code to have wrong FLAGS...

I unpacked `critter.dat`, `master.dat`, and `patch001.dat`. When data is unpacked I am not able to save game. As I understand the game creates temp file under `patch001.dat/...` path inside `_proto_save_pid`...