Rodrigo Oliveira

Results 12 comments of Rodrigo Oliveira

It's a good feature request and I think it is not too difficult to implement!

Hi, thank you for relating this problem, apparently we have this issue on Safari Browser. My guess is that this issue is related to the lazy load of the gif's...

Hey, thank you very much for reporting this issue! I haven't tested on FF yet, I will try to reproduce and fix this problem as soon as possible!

This is a problem that I and @pablodiegoss tried to fix but unfortunately without success, maybe with your help, now we can!

Hi @IceRainOneNight, can you please give some extra info about the errors? Some picture or log?

Oh, forgive me I forgot to put the marker images, here it goes: ![peixe](https://user-images.githubusercontent.com/12930004/54882650-f6f79080-4e3a-11e9-8995-ab8569ed1f3d.png) ![temaki](https://user-images.githubusercontent.com/12930004/54882652-fa8b1780-4e3a-11e9-98f4-156a1642966f.png) I will add them to the repo soon, thank you for your contribution!

Thank you for your contribution @janpio, I will add some documentation soon, in the meantime you can see an example of use at the folder [example](https://github.com/rodrigocam/ar-gif/tree/master/example) :)

I and @pablodiegoss are working in a scripting system that can be customized to accept multiple languages for Amethyst Game Engine as our undergraduate thesis. Maybe the solution we are...

Our first POC can be found [here](https://github.com/redcodestudios/rust-scripting-example/) we managed to run lua and python scripts. We started to work on an Amethyst fork too, that already has a specs system...

I'm currently blocked by the number of components limitation on the leader creation system. I wanna add a levelable component to the leader and a tiered component to his skills.