rodolforg
rodolforg
Commit: 0b455f370fc7fcf3d640eecd4c988729af0d25d8
it uses application name "convert" to convert the desired image into another temporary one with a well-known format (PNG). This temporary image would then be really imported (via another module...
fix #2108
FAIL: if a layer inside a group is locked, it fails to look group to check below it Fix #301 Fix #2629 BREAKING CHANGE: synfig and synfigapp API changed: -...
BREAKING CHANGE: ETL API changed: - remove etl::is_separator() - remove etl::basename(); use synfig::filesystem::Path::filename() - remove etl::dirname(); use synfig::filesystem::Path::relative_path() - remove etl::filename_extension(); use synfig::filesystem::Path::extension - ...
They must be on the same group/hierarchy level.
- For Skeleton Deformation layer, it only makes sense for rest mode bones - For Skeleton layer, bone width is completely useless (as for other bone info, e.g Z depth)
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Calling rebuild() causes two bugs: 1. Parameters panel collapses items on edit (GH#386), when we we have Animation Mode enabled and are editing parameter that wasn't previously animated. 'Solution' seems...