rodolforg

Results 45 issues of rodolforg

Commit: 0b455f370fc7fcf3d640eecd4c988729af0d25d8

it uses application name "convert" to convert the desired image into another temporary one with a well-known format (PNG). This temporary image would then be really imported (via another module...

FAIL: if a layer inside a group is locked, it fails to look group to check below it Fix #301 Fix #2629 BREAKING CHANGE: synfig and synfigapp API changed: -...

BREAKING CHANGE: ETL API changed: - remove etl::is_separator() - remove etl::basename(); use synfig::filesystem::Path::filename() - remove etl::dirname(); use synfig::filesystem::Path::relative_path() - remove etl::filename_extension(); use synfig::filesystem::Path::extension - ...

They must be on the same group/hierarchy level.

Bones

- For Skeleton Deformation layer, it only makes sense for rest mode bones - For Skeleton layer, bone width is completely useless (as for other bone info, e.g Z depth)

Bones

![HideBrushWidget2](https://user-images.githubusercontent.com/5604544/157179899-746f6af1-5e6d-4294-b8b2-caefe6958198.png)

GUI
UI/UX

Calling rebuild() causes two bugs: 1. Parameters panel collapses items on edit (GH#386), when we we have Animation Mode enabled and are editing parameter that wasn't previously animated. 'Solution' seems...