Rob Reuss
Rob Reuss
Wow, what a coincidence! We’re really working on similar engineering problems. Awesome you brought new life into Romo. I was vaguely aware there was a product out there of that...
I think the main problem is #3 in your sequence. I assume you’re talking about delivering a stream of accelerometer data to a 3rd party app running on a Mac...
Thanks for the kind words. I haven’t tried to compile it in a while, or done any maintenance. Did you come up against significant errors? One consideration in terms of...
Nice to know you’ve put VGC to use! If I can help it get it compiling let me know. > On Mar 6, 2022, at 9:24 AM, davidbaez ***@***.***> wrote:...
Hey Ronak. There's a class listed on that page, GCVirtualController, which is what you use if you want a virtual controller. [Direct link](https://developer.apple.com/documentation/gamecontroller/gcvirtualcontroller) I've not tried using it but presumably...
Note, while Apple's GCController doesn't have network-based functionality built in, I think it would be very straightforward to save the virtual game controller input on the controller device as a...
When you tested EC and encountered the problem with a real world connection with device tvOS and device iOS what did you see? Any error messages or just failing to...
If there is no Apple solution for using an iOS device as controller with a tvOS game maybe I'll update VGC for latest Swift. I had assumed it was no...
And now that I think about using the snapshot feature in GCController to serialize game controller state and send it over the network wouldn't be nearly performant enough for most...
Would love to hear an update on project status! Just discovered this project and it would certainly bring a lot of joy into my life to be able to use...