Robin Roy

Results 20 comments of Robin Roy

can I work on this issue?

@skoudoro I have sent an update in Discord (#shaders), could you please check and let me know?

I managed to render frames on a cube using pure VTK, if this is ok I'll convert it to work inside Fury. https://github.com/fury-gl/fury/assets/115863770/4aec7102-3136-48e6-a87e-f3d7fbd8f6dc

@skoudoro Here's the PR, lmk if I've to make any changes to the core logic of the code.

I reproduced the segmentation fault on both Ubuntu(WSL) and Windows 11. Ubuntu(WSL) mentions `segmentation fault` on terminal but windows powershell terminates the code abruptly. ```py from fury.actor import slicer import...

@skoudoro I've fixed all the pep8 issues and have placed some of my thoughts in the code as comments. (and also in the PR description) I'll add tests and finish...

Hi @skoudoro, Are there any inbuilt VTK functions that do this? (mapping different textures to different sides of a cube) Because when I searched I found this (https://discourse.vtk.org/t/how-to-apply-different-textures-to-each-face-of-a-tetrahedron/2333/2), and I'm...

I found this `fury/io/load_cubemap_texture` function and used it. But I am unable to map the cubemap to the cube. (the below code does not work). ```python import vtk from fury...

@skoudoro, Please check the new commit, I've used 6 planes to make the cube. I can use `vtkAssembly()` to make them 1 single actor if needed. Use a cubemap texture...

@skoudoro I've finished everything. Please take a look and let me know if I've to make modifications.