bob schulman
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bob schulman
In 2.11.4 of the April 19, 2016 edition of the SC 2 spec, reference is made to an information log character vector and the length of that vector. The information...
In the May 12, 2009 edition of The OpenGL ES Shading Language, the "&=" operator is mentioned in the table in Section 5.1. Other arithmetic assignment operators are also mentioned...