Max Robert Arnborg
Max Robert Arnborg
I am having this issue as well, my player stops and goes when using d-pad inputs in 3.2.4-rc2 not registering the key presses consistently.
@madmiraal yes, I have them mapped them to same action, in this case movement and the input is checking action_strength.
Allright, cool. Thanks for helping out 😊 I'll do my best in trying to get it to work and look into the performance. Cheers! Virusfritt. www.avast.com On Sat, Jul 6,...
Hej thanks! Looks really cool and might be interesting and useful. Yeah, I redid your code so it worked in godot 3.1, but, unfortunately I scrapped the whole thing for...