Results 29 comments of Mike

wondering if `codePush.sync` can work with `firebase.messaging().setBackgroundMessageHandler` e.g: ```ts firebase.messaging().setBackgroundMessageHandler((message)=>{ // only sync on FCM with specific data if(message.data.customDataToLetAppKnowIfShouldSync){ codePush.sync(); } }) ``` react-native-firebase: https://rnfirebase.io/messaging/usage#background-application-state

I am also facing an issue that might be related to this, after using `createAnimatedComponent` the reference of `ref` becomes unexpected, I am on the version `2.4.1`

@fbartho I got this after applying the code ``` [RNZendeskChatModule] Internal Error loading ZDKChatEngine ChatProvidersSDK.ChatError ```

okay I know why it fails, I haven't init before startChat

@necolas Thanks for the explanation, currently we'll just stick with the workaround or using `IntersectionObserver`

According to the message from Discord, it will be out asap https://discord.com/channels/734147990985375826/968068526566965279/1214965701375299716

I put `console.log` in `node_modules/react-native/Libraries/Components/TextInput/TextInput.js` and found out the `onChange` and `onSelectionChange` orders are different between multi-line and single-line `TextInput` ### single-line: onChange -> onSelectionChange ![ezgif-3-8c337b408a76](https://user-images.githubusercontent.com/48589760/97878051-1239ba00-1d59-11eb-923b-cbb5d2679203.gif) ### multi-line: onSelectionChange ->...

@VivekNeel For me I'll just use `onSelectionChange` and get it from using `useState`, it's simpler. If you don't want the cursor position to be reset on text changed, just remove...

We are also facing this problem