rms7326
rms7326
It may seem like a trivial feature but having the "skewered tagging" feature is what keeps me sane when deeply exploring code. As I dig deeper into source code it...
Robert, I'll take a look a `vsg::OperationThreads` and replace it if (likely) possible. @AnyOldName3's submission, speeds up the single threaded approach approximately 3 times which is great but still not...
@robertosfield and @AnyOldName3, I reworked the concurrent contour generation code change to use `vsg::OperationThreads`, modeling it in a similar way to how you used it in `src/gltf/gltf.cpp` with one minor...