Riley Labrecque

Results 89 comments of Riley Labrecque

Hey there, could you try fiddling with the platform settings on `steam_api.bundle` inside the Unity editor it could be that they are not set correctly for the new M1 compatible...

Just to clarify by latest, do you mean the Steamworks.NET 20.0.0 release (or from the master branch within the last week)? Anything pre-Steamworks 1.52 definitely won't work. It looks like...

For sure, let me know if that ends up working, hopefully as simple as changing it from Any CPU to Apple silicon 🙏 I wonder what the implications of setting...

Hey, yeah some help on this would be absolutely fantastic. If you're up to messing with things on your own, the place that I'd start is: 1. Ensure you're using...

Hmm, I understand what you mean and that does seem undesirable. I'll look making this smoother in the next few weeks. The reason for the STEAMWORKS_NET define is outlined here:...

Hey Scott, my initial question is what is the lifetime of the object holding on to the OnlobbyDataUpdated callback? It's definitely 'alive' in scope and around when the other user...

This is probably better for something like https://github.com/rlabrecque/Steamworks.NET-SteamManager to handle, since this fundamentally changes how the Steam API would work. This would need a bunch of documentation explaining that steam_appid.txt...

Actually I kind of changed my mind slightly, since we write the default steam_appid.txt when we launch, one thing that might be even better is to use the Unity SettingsProvider...

Hey there, I haven't had a chance to look more indepth and honestly it might be a few weeks still, I suspect there's something weird going on here: `new IntPtr(&sendBufferSize)`...

Hmm are you still setting the `options`? I wonder if that's overriding the Set at all? This /may/ help too, but I haven't dugg in deeper yet https://github.com/ValveSoftware/GameNetworkingSockets/blob/42d26cf93f3ea415777170625ac20ad279cef1a3/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp#L984 https://github.com/ValveSoftware/GameNetworkingSockets/blob/42d26cf93f3ea415777170625ac20ad279cef1a3/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp#L2044 https://github.com/ValveSoftware/GameNetworkingSockets/blob/42d26cf93f3ea415777170625ac20ad279cef1a3/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp#L2100