rjj3
rjj3
So... I is there a way to get the input to work? Em 24 de out de 2017 13:16, "Sergi Granell" escreveu: > Check this xerpi/ds4vita#31 . > > —...
if (config.model == SCE_KERNEL_MODEL_VITATV) { map.btn_tl = LEFT_TRIGGER | INPUT_TYPE_ANALOG; map.btn_tr = RIGHT_TRIGGER | INPUT_TYPE_ANALOG; map.btn_tl2 = SCE_CTRL_L3 | INPUT_TYPE_GAMEPAD; map.btn_tr2 = SCE_CTRL_R3 | INPUT_TYPE_GAMEPAD; } else { map.btn_tl =...
So is It possible to change something on moonlight to get this to work?