opengb
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Open Game Backend: Open-source modular backend for all games and tools. Works with Godot, Unity, Unreal Engine, and HTML5.
[https://www.prisma.io/docs/orm/overview/databases/neon#how-to-use-neons-serverless-driver-with-prisma-preview](https://www.prisma.io/docs/orm/overview/databases/neon#how-to-use-neons-serverless-driver-with-prisma-preview)
Right now, changing a single module requires rebuilding all the modules in the repository. Runtime config should only be changed whenever a module is added or removed. All other stuff...
Currently, a lot is going on in the terminal when you ran various command, would be good to have some abstract interface that allow us to group certain logs and...
We serve multiple Prisma instances, but they share the same library and WASM. Explore making them all import the same runtime to safe both (a) binary size and (b) memory...
Automatically update the deno.json to specify the OGS runtime path
Need to figure out how (and if) this works with OpenAPI Need to figure out the easiest x-platform solution Can we support multiple protocols? Prior art: * Rivet uses blocking...